Sony's innovative patent for a PlayStation controller allows for buttons to be placed wherever you desire.
The concept focuses on comfort and accessibility, featuring layouts that adjust to various hand sizes and playing styles.
Sony has filed a new patent envisioning a PlayStation controller that relies on on-screen buttons that can be rearranged. This design replaces most of the fixed inputs on the top face with a large touchscreen surface.
Users could position touch zones based on where their thumbs naturally rest, and even resize or deactivate certain areas when a game doesn’t require all inputs.
The details of this design emphasize flexibility for comfort and accessibility, which includes the possibility of inverting the layout to move the D-pad to the right side. Currently, there are no details regarding a product name, release date, price, or platform. Nonetheless, this indicates that Sony is investigating highly customizable layouts beyond the standard controller of today.
Buttons that can shrink in size
The main advantage is the ability to adjust from game to game. The touchscreen can present a complete set of controls or minimize when only a few inputs are necessary. Picture the DualSense trackpad, but applied to the left and right sides instead of traditional buttons.
This flexibility is crucial since different gaming genres require different hand movements. A racing game might benefit from larger stick zones, while a simpler puzzle game could function with fewer but larger touch zones. Larger touch targets are advantageous.
Touch input that interprets intention
The success of touch controllers largely depends on precision, and the patent addresses this concern. It includes support for various gestures such as taps, swipes, presses, pinches, and joystick-like movements across the surface.
The patent also mentions optical sensors beneath the surface that can recognize a finger coming closer before it makes contact, allowing for more precise input interpretation. Lighting can indicate reference points, assisting in locating active zones. It’s essential that the experience feels intentional.
What would confirm its effectiveness
The biggest challenge is the tactile experience. A touchscreen can offer endless customization but may weaken muscle memory and tactile feedback compared to physical buttons and sticks.
Patents are not actual products. If this concept ever turns into hardware, a significant aspect will be whether it retains physical components like triggers and grips while allowing the touchscreen to manage the adaptable top layout. Until then, this should be viewed as an indication of Sony's future direction regarding control customization and accessibility options.
Paulo Vargas is an English major who transitioned from reporting to technical writing, consistently returning to...
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Sony's innovative patent for a PlayStation controller allows for buttons to be placed wherever you desire.
Sony has obtained a new patent that envisions a PlayStation controller featuring reconfigurable on-screen buttons. This concept replaces many of the traditional fixed top-face controls with a sizable touchscreen area. Rather than being constrained to a single D-pad and a cluster of face buttons, you could position touch zones according to where your thumbs naturally rest. Additionally, you would have the option to resize these zones or rotate them.
